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CaTaPulT
07-02-2009, 11:28 AM
Hi all.
Well, over the last two mornings, I've been tearing my YamaDabbaDoozer kit apart, I just finished taking the wiring off the rack, this part was a pain! LOL :)
So I'm throwing in some pics as to what's left of the kit! :)
Take care

Regards: >>>> Jack <<<<

Scorch Whammin
07-02-2009, 01:11 PM
Hi all.
Well, over the last two mornings, I've been tearing my YamaDabbaDoozer kit apart, I just finished taking the wiring off the rack, this part was a pain! LOL :)
So I'm throwing in some pics as to what's left of the kit! :)
Take care

Regards: >>>> Jack <<<<

What....what's going on with YamaDabbaDoozer???downsizing? are you thinking about selling any of the yamaha boom arms?

CaTaPulT
07-02-2009, 01:36 PM
Hi Why-Man.
Yes, I am seriously downsizing, going with a 6 piece kit with a mess of cymbals.
I want to reduce the size of the kit so only the DTXtreme III module will power the kit, messing and getting the sounds just right between two modules is a royal pain not to mention I end up tweaking more than playing. I don't know if I'll have any cymbal booms left over, but if I do, they may already be spoken for, the biggest problem with my selling stuff is the shipping from here (Calgary Alberta, Canada), the cost of the shipping would outdo any saving by buying my stuff as compared to buying from a place like RMC.
The only way someone will end up with a good deal is if I sell it locally.
Time will tell what happens and what's left over from the new kit! :)
Take care

Regards: >>>> Jack <<<<

CaTaPulT
07-03-2009, 03:39 AM
Here's an update.
With Debbie's help, I rearranged that small room since my racing simulation stuff is in there too, we managed on getting my large rack in there so I get to keep my rack extension. :)
Right now I have the pads in place, nothing else is done, no module or wiring, right now I'm just concentrating on pad placement and comfort level.
I'm attaching pics! :)
Back to working on the kit I go! LOL :)
Take care

Regards: >>>> Jack <<<<

TAKnipe
07-03-2009, 08:26 AM
I have to admit Jack, I am shocked to see the downsizing. :eek: I like the cymbal placement and I love the tp65s in that position. I have 2 of those attached to my high hat stand using the two apc 33 clamps. But it will be odd to see your kit without all those pads and modules. :)

I have a DW 5002 Accelerator pedal for the last 8 years or so and its the only DW equipment I use. It is absolutely the most durable and smoothest pedal I have ever played. So I would urge you to give the DW pedal a try.

I judt finished trying to neaten up my wires so I know what comes next after everything is in place. I hate that part most of all. I hope you are enjoying your holiday. Tom

Tell Debbie that we miss her.:)

CaTaPulT
07-03-2009, 10:25 AM
Hi Tom.
Well, yeah, it does feel less intimidating back there now! LOL :)
I do very much like the smaller kit thus far, I just spent about an hour or so playing and setting up a user kit (based on the Oak Custom), programing all those cymbals is cool! :)
I had bought my Pearl double pedal when I had two kits, the III in that room I'm using now and project WTF2 in the other room using the DW. I do like the DW, sometimes it feel the pedal is waiting for me to go faster, it is a very fast and smooth pedal! :)
I have the wiring done, in place, just need to neaten it up a bunch and then run the pain in the butt spiral wrap around the kit! :)
I'm not on holidays yet, on days off now, I go back to work Saturday night for 2 days, then I'm on holidays. I just wanted to get the kit setup sooner I guess so I can enjoy it during holidays, I have lots to do to setup new user kits since I reset the III to factory defaults, now the tweaking begins but once it's done, it'll be done! :)
That room is now officially my play room, Debbie and I managed to figure out how to have my drums and Sim racing setup in that little room! :)
Take care

Regards: >>>> Jack <<<<

alviswesley
07-03-2009, 02:38 PM
Looking great Jack!! Sounds like a wonderful play room. Say hello to Deb from me too. Alvis

CaTaPulT
07-04-2009, 12:45 PM
Hi Alvis.
Thanks for the kudos regarding the kit, I played it last night testing my 1st user kit since resetting the module, it's based on the Oak Custom of course! LOL :)
I still can't figure out to get those preset songs to stop playing the rims of the pads, I made a recording Of one of those songs, I was testing to see how my user kit would sound, if you listen carefully during the fast part, you hear random cymbals in the background, those are the sound of a tambourine if you choose the default kit for that song and it plays the pad on port 14 which for me is a PCY-135, it plays the edge trigger.
The song is Pre35 PowerBld, I just accidentally had the tempo set way high when I tried it and love the fast tempo, so I stuck with it, the default tempo is 70, this is being played at 130! :)
I still have some refining to do to that user kit but so far so good considering I didn't spend much time on it! :)
Have a listen if this forum will let me upload it.
The play room is going to be great fun when it's done, I'll redo my racing setup when on holidays, since we had to move that stuff, I have to totally rewire it all, but it should only take about an hour or two to get it back up. :)
Debbie says hi, gonna have to try getting her on here when folks are around in the next couple weeks, should have more time! :)
Take care

Regards: >>>> Jack <<<<

PS: damned Forum wouldn't let me upload it, it's size is roughly 4.5 megs! Grrrrrr :(
Try this..... http://members.shaw.ca/chewtoy/PowerBld-2.mp3
PPS: I had a ball playing this thing, this kit is a lot of fun so far! :)

alviswesley
07-04-2009, 02:02 PM
Nice work Jack!! Very well played. Now if you can get that song picked for the jam next month at tempo130 you can take the month off. haha.
I checked to see if I had the song problem you were having and I do also. I guess I just never noticed because I only play those songs at jam time. You are right it is input 14 R1 on that song. I saved the song to user and and tried to find the problem on one of the midi chanels, yada yada. Anyway there are some drum voices recorded on ch. 10 that do not turn off with the drum mute button. Song 26 is really bad. The only way I could get rid of them was to turn down the volume on ch,10 but then you can`t play the kit at all.
Hopefully TomTom will get back to you. I am starting to think there is no user solution for it.
TomTom might know better though. We will see huh. Alvis

CaTaPulT
07-04-2009, 10:57 PM
Hi Alvis.
Thanks. I had a blast playing that thing! LOL :D
The song problem seems worst on the II than it was on the IIs, on the IIs, seems you caould always turn those extra sounds off using the Misc slider, but on the 3, it seems the extra sounds take over the pad they were assigned to instead of just being a midi voice number that floats around and can easily be bypassed. Agreed, most people probably don't play much to the built in songs, so it's not a big deal, I do however play a lot to the built in songs so for me, it is a big deal.
Thanks for trying this out, someone over on DTXperience came up with a work around, I'll have to try that when I have time and see if that does the trick, my point is, I shouldn't have to though! LOL.
Unfortunately, I really didn't want to get into the midi part of the module, but looks like I'll have to just to get around this shortcoming. I just want to play drums, my delving into the inner workings of the module just doesn't do a thing for me any more! LOL :)
Take care

Regards: >>>> Jack <<<<

CaTaPulT
07-05-2009, 12:00 PM
Hi Alvis.
I just wrote a message regarding these built in songs on DTXperience, it's not a very nice message but I think it's to the point with no grey area. I'm copying it here.........

Hi all.
I just finished messing with this thing and here's what I came up with. Seems the people at Yamaha set sounds to all 3 zone in each of the extra ports (12,13,14,15), so depending on which internal song you want to play, it will fire zones on those ports. Now this is great if you don't have any pads plugged into these ports, but when you do have 3 zone pads plugged into these ports and make custom user kits with different sounds than those the Yamaha composers decided to put there, well, your internal song may sound very wierd. So the way I cured this with the song I've been experimenting with for this example is Pre35 PowerBld. There's a Tamborine sound set to the edge of the cymbal I have plugged into port #14, I want a crash cymbal sound there, so what I did was to give my Rim-2 on Tom-1 that tamborine sound and make sure it kept the same note number (F#2) and then gave my crash cymbal sound a new note number (make sure you are in Source when doing this, not Input), needless to say, this was a royal pain in the butt to figure out, would have been nice if Yamaha would have put the note number on the same screen as the voice choosing screen, to get the note number, you have to press the Stk/Alt button.
So now for any songs built into the module, if I want to use my user kits with my pads having the sounds I want, I have to go listen to the song on it's default drum kit, try and figure out what instruments are being played and remap those instruments to the rims of my toms (since I don't use those), this is a royal pain!
C'mon Yamaha, who thought this up, this is stupidity at it's finest!!!!!!
Sorry if I sound frustrated by this because I am, what, the techs in the development dept never thought anyone would fill those extra ports with 3 zone pads each, then why put those extra ports there. The same percussion voices are repeated on those ports on so many preset kits I lost track. I know this is not a big deal to many since few people actualy play the built in songs, but I am one that plays to them all the time, beats having to screw around with external midi or a MP3 player when I just want to sit and play for a few.
As far as I'm concerned, this is something the folks at Yamaha dropped the ball on, this wasn't thought through very well.
Yeah, you can say I'm peaved right now!
End of Rant.
Take care

Regards: >>>> Jack <<<<

alviswesley
07-05-2009, 05:11 PM
So what do really think about all that ? Well you did not say it "sucks goats at midnight" and that`s the worst right? I`m glad you found some kind of solution albeit a pain in the butt. I wish I new an easier way. Having to change notes on every kit just to play preset songs sucks goats at midnight. There I said it for you. I spent some time on it working along a different thought line than the solution turned out to be. I was trying change the song itself in song job to make it work with any kit. Just could not make it work yet though. There is another screen that shows the note assignments and voices together. Drumkit > voice > select source and jog right all the way to the MIDI screen. You know the one. Maybe that would help a little bit. It still sucks goats at midnight either way though. Like you said, You should not have to do that. I`ll leave your DTXperience post alone in the hope that TomTom will see it and respond. There is still a chance as small as it is that he knows something we don`t. In the end I am sorry to see you frustrated and agree with everything you said. Thanks for saying it for all of us. Alvis

WildWes
07-05-2009, 06:21 PM
Finally! A problem that Roland doesn't have. I'm justified - hahahahaha.

Sorry Jack, but it's still a very nice module. Hope you get it worked out. WW

CaTaPulT
07-05-2009, 09:07 PM
Wes.....
I call em as I see em, don't care if it's Yamaha or Roland and yes, this problem with the III is a pain in the butt for me since I use the internal songs a lot. Yamaha dropped the ball on this one! :(
Take care

Regards: >>>> Jack <<<<

CaTaPulT
07-05-2009, 11:00 PM
Hi Alvis.
Well, I came up with a solution, can't believe the engineers at Yamaha didn't think of this.
Let's say they were to program in 4 x 3 zone Virtual ports, call them ports 16,17,18,19.
By Virtual ports I mean these ports would only exist in software, no physical ports to plug anything into, these Virtual ports would be invisible to the end user.
Now, they would remap the instruments from ports 12,13,14,15 to Virtual ports 16,17,18,19, that would free up 12,13,14,15 to put anything the end users wants voice wise without interfering with the built in songs, since the dopey percussion parts would be played on the virtual ports, the song writers would still have their songs heard the way they were intended, and we'd be able to play to those song as intended instead of having a cymbal crash where a Tambourine is supposed to sound.
I'm glad you thought of that, this flaw does "blow dead goats at midnight" LOL :D
Now, more than likely, I'll have to live with this flaw (oh screw it, stupidity on Yamaha's part) since the setting up of Virtual ports would probably require more programming that the module has memory for.
I tried your idea also, changing the song itself, but unlike real sequencing software, you can't just turn off one instrument, if this was the case, I wouldn't be making all this fuss about this.
I'm hoping your right about TomTom having a miraculous resolve to this problem, but I highly doubt it, it's just unfortunate that he's the one that's going to have to feel the negativity from me on this subject, he's a good guy, but working for Yamaha, someone has to find out and pass the word to those who designed this short sighted flaw.
Take care

Regards: >>>> Jack <<<<

alviswesley
07-06-2009, 01:46 AM
OMG, Blowing a dead goat at midnight is even worse than sucking a live goat at midnight!! At least it sounds like it would be. haha. Jack, I tried the song route again and I did find something that works. Check your thread at DTX. Try it and let me know what you think, If it works for you etc. Alvis

CaTaPulT
07-06-2009, 10:25 AM
Hi Alvis.
I saw the thread, I will try it maybe later tonight if I have time.
Thanks for taking the time to mess with this. :)
I somehow fried my Sim Racing computer during the night, so right now I'm trying to decide if to bother replacing it or just saying screw it! :(
Take care

Regards: >>>> Jack <<<<

alviswesley
07-06-2009, 12:04 PM
I`m sorry to hear that Jack. Not been a good week for you and electronic equipment.
I hope you are able to get it working again. You are more than welcome when it comes to me spending my time to help you with a problem. You deserve no less than my best effort. Enjoy your holliday. Alvis

TAKnipe
07-06-2009, 03:54 PM
I worked on resetting the mp3 upload problem. I tried to reset it and I hope now it will work. I will speak to Ron about this tonight. Tom


Sorry for the inconvenience

CaTaPulT
07-06-2009, 08:10 PM
Thanks Alvis. :)
Well, I think my Motherboard packed it in, unfortunately it was a expensive gaming motherboard, and just to add icing on the cake, I screwed up the processor trying to get it out, the heatsink was seriously stuck to it and I bent some pins trying to get it off the board.
So I went out today, bought a new motherboard and processor, something just good enough to run my racing sim machine, I have the stuff installed and working, I just have to set it up in my play room later tonight! :)
Hopefully my holidays will go better than my first day of holiday has gone so far! HAHAHA
I took last night off due to lack of interest, I paid the price by somehow frying that computer! Doh! LOL :)
Now I'm officially on holiday! w00p! :)
Take care

Regards: >>>> Jack <<<<

CaTaPulT
07-06-2009, 08:14 PM
Hi Tom.
Thanks for looking into that problem when trying to upload mp3 files.
Maybe if you can, set a 5 meg limit to the size of mp3, that way it'll prevent the server from getting too full?
Again, thank you for looking into this! :)
Take care

Regards: >>>> Jack <<<<

alviswesley
07-07-2009, 07:55 PM
Hi Jack,
Well I was reading through the manual and ... Ok I am strange . Anyway I discovered there is a way to turn off the unwanted voices from a user kit. Based on my finding out the unwanted voices are on Ch. 11. Turns out we do have access the midi channels from each user kit also. Drumkit > other > midi > page down to screen 2 > set ch. 11 transmit to "ALL" > page down to page 3 > set ch. 11 MSB to anything other than 0 or 125 > save. Once you do that for each user kit you should not have the problem voices sound from that kit. Pretty easy to do. Let me know if that works for you. My lips are sealed... ooops I just told you. Alvis Never mind. I can`t make the change stick now. This blows dead goats at midnight. lol

CaTaPulT
07-07-2009, 11:26 PM
Thanks Alvis.....
I will try this tonight.
Last night I didn't have time, I had to get my playroom ready for the computer, I'm happy to report the new motherboard went in easy with no problems. So my Sim Racing computer is back up and running and in it's spot, I spent a few hours tweaking the 5.1 sound system for my racing rig, was having problems getting the rear speakers to fire while listening to music or in racing games, got that sorted out.
All I have left to do in that room now is remove the pads from my kit, run the spirally cable wrap around the kit, clean the rubber pads and then I think I'm all done! :)
Thanks for looking into this, It's too bad we have to resort to turning those extra sounds off because in some songs, those extra sounds do sound pretty good. LOL :)
I will let you know how I make out with those settings! :)
Take care

Regards: >>>> Jack <<<<

CaTaPulT
07-07-2009, 11:59 PM
Hi Alvis.
OK, so curiosity got the better of me, I went to the kit and tried your settings, didn't work on my only user kit (based on Oak Custom with all extra ports having new sounds issued to them), I used Pre43 J-Fusion for this test since it has a LOT of those percussion sounds.
I tried your settings and still the song plays my cymbals on the extra ports, I have the drum track turned off. I'll try uploading the attachment of the recording I did, this is the module doing this, I'm not playing in this at all. Now you understand my frustration! Grrrrr! LOL
Take care

Regards: >>>> Jack <<<<

CaTaPulT
07-12-2009, 02:01 PM
Alvis......
You are a genius!!!!! :)
I just tried messing with your idea again and this time it worked.
I 1st tried with the default preset kit for that Pre43 (J-Fusion) song, I set your settings and saved it as a user kit, played the song, no percussions were playing, so that looked promising. So I went back to my only user kit, did the same thing and this time it worked.
Any chance last time I tried this I had the kit in "source" mode? I think last time I was getting numbers for some of the midi settings (volume and pan I think) this time I must have been in "input" mode since I saw the lil dials instead of numbers for those two settings. All I know is it worked this time and this is freaking great! w00p! LOL :)
There are the odd few songs that use percussions well and they are few and easy to pick out of the song, those I might remap to my toms rim2 but songs like J-Fusion with a mess of percussions like various woodblocks and whatnot, I will just turn the whole percussion section off with your idea!
Way to go Alvis, I owe you one! :)
Take care

Regards: >>>> Jack <<<<